The Druids Guild

Guilds

    "Coijuro te, sceleratissime, Abire ad tuum locum"
    - still like a visible nightmare he sits by me, -
          The exorcism has lost its skill;
              John Greenleaf Whittier, Volume 1

Druids are the secretive and profane stewards of the deep wilds, 
bound not to the gentle cycles of nature but to its darkest 
hungers and oldest taboos. They serve the hamingje - ancient, 
alien spirits that feed on sacrifice - and shape the world 
through rites of rot, blood, and decay. Where druids gather, 
the boundaries between life and death blur: trees feast on 
corpses, the earth drinks sacrifice, and the air is thick with 
miasma and omen. Druids wield a twisted balance of healing and 
corruption, cursing their foes with pestilence or bolstering their 
allies with the strength of the grave. To follow the druidic 
path is to embrace the wild's cold indifference, and to wield 
the powers of the grove is to walk in shadow, forever watched by 
things that hunger in the roots.

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