You’ve built your home at Midgard, a settlement carrying the old northern names and the old northern nerve. Wherever your ancestors sailed, you follow — fierce when the fight calls for it, bold enough that hesitation rarely enters into it.
Rune magic backs up your blade, and you rarely fight without your hird at your side — a band bound to you by loyalty rather than obligation, there because they chose to be. Together you push outward looking for plunder and reputation in equal measure.
When you’ve had enough, you head home to your own fief, eat and drink until you can’t anymore, and wait for the itch to fight to build back up. Somewhere above it all, the old gods are watching, keeping a seat open in the halls of the honored dead for whoever proves they’ve earned it.
What you get
- Rune magic layered on top of melee combat
- A hird — a loyal companion band that fights alongside you
- A personal fief to return to between raids
- Norse-mythology theming tied to Midgard and its gods
Who it suits
Players who want a raiding, party-oriented fighter build with strong Norse flavor, and who enjoy having a personal home base to return to between bouts of combat.