Monk

⚔ fantasy

Fight bare-handed and unarmored, sharpening Dexterity and Intelligence through discipline, meditation, and combat.

# prime stats: Dexterity (primary), Intelligence (secondary)
# join: Open from level 5 — seek out a Monk to be shown the way in.

You need no weapon to be dangerous, and you’re better off without armor weighing you down. Your whole practice runs on three things — study, stillness, and the fight itself — layered on top of each other rather than kept separate.

Nearly all your progress comes from landing blows with your own hands rather than borrowed steel. Let your focus or composure run out entirely, though, and that same bare-handed style turns clumsy — past a certain point you’re genuinely better off picking up a weapon than trusting your fists.

Dexterity carries most of your fighting ability, from how well you connect to how well you dodge, and Intelligence backs it up, sharpening both accuracy and the damage you land. Build around those two and your strength compounds quickly.

What you get

Who it suits

Players who want a physical, stat-focused fighter without spellcasting, comfortable building around Dexterity and Intelligence rather than relying on weapons and heavy armor.